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Liberty Fritz

Liberty Fritz Curriculum Vitae

History of my work

hello

Hi! I'm Liberty Fritz

I'm seeking an internship for Game Art with elements of Game Design for the summer of 2025.

I've been making playable video games since I was 12 years old.

My mission is that games have saved my life by creating necessary wonder and joy. I want to give that gift to others.

Experience

Bachelor of Fine Arts (BFA) in Game Art, USC School of Cinematic Arts
August 2024 - May 2028

  • Member of art team at Open Alpha, a student-led game design club at USC that develops a game each semester. I created Viveinne.
  • Studied folklore and mythology, 2D art, 3D art (using Maya)
  • 3.85 GPA
  • Highlight: My work on The Cat where I drove the character design from story prinicples.

Student at USC School of Cinematic Arts Summer Program May 2023 - August 2023

  • Producer and Lead Designer for Battle of the Heart, which flipped the "Bullet hell" genre on its head through a game mechanic of expressing love.
  • Took 3D art (using Blender) and game design classes
  • 4.0 GPA
  • Highlight: this Cowboy sprite tossing his handgun

Intern at Beagleverse Productions May2022 - August 2022

  • Created character art for the rougelike game "A Knight's Game".
  • Highlight: my first walk cycle - for the knight "Coupa"

Student at Palisades High School August 2020 - June 2024

  • 4.0 GPA
  • Admitted to Seniors-only Game Design course in my Freshman year
  • For my Sophomore year, we created a new course "Advanced Game Design" - a one year practicum in which I was the art & design half of a two person game team that built Revolver in Unity
  • Highlight: This skeleton sprite

Hobbyist and Game Enthusiast at My House July 2016 - Present

  • Created Face your Fears, a sneak & rescue game in Javascript and hand drawn art
  • Highlight: The main character dropping their mascot dog

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